Creating and Animating Rain in Bryce
Notes
For the Adobe PDF version of this tutorial, click here.
This tutorial has been written for the PC version of Bryce 5. No other software is required to complete this tutorial.
I have tried to use the names the Bryce 5 manual uses for the various tools, dialogues, and panels that appear in this tutorial. For more information on using the
Bryce Materials Lab, check the Bryce 5 manual, chapter 7 (pages 127-167). For more information on the Bryce Deep Texture Editor, see chapter 8 (pages 169-200).
Introduction
I use Bryce 5 to make a lot of different landscapes and effects for the online comic books I create. Recently, I needed to create rain for a
particular scene. After an afternoon of experimentation, I came up with a volumetric material that gave me the exact effect I wanted. Even better, I discovered that
I could easily vary this material to get anything from a light spring shower to a heavy downpour with just a few simple steps. I also discovered that I could
change the colors and animate the material as well!
Once I made my rain material, I thought I'd share how it was done. Although this tutorial focuses on that chamber of horrors known as the Bryce Deep
Texture Editor, don't be scared off from trying it yourself. To the best of my ability, I've tried to write this tutorial for Bryce beginners as well as advanced users.
I've included lots of pictures in this tutorial to help explain all the steps I took. Along the way, I've also tried to explain a little bit about how the Bryce
Materials Lab and Deep Texture Editor work.
If you have any questions or comments about this tutorial, please e-mail me!
This tutorial is divided into three parts.
Click here to start
part one of the tutorial or use the page links below.
[Previous page] Intro
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[Next page]
Step Two: Create variations on the texture - Coming soon!
Step Three: Animating the texture - Coming soon!
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