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Amethyst ValleyThis started out as an experiment in Bryce, and I thought the final render was nice enough to post here. The ruins started out as a vector graphic in Corel Draw, with a bit map fill. I imported it into Bryce as a grayscale image for a terrain object. A little fiddling with the sky lab resulted in a nice purple midnight sky. Most of the materials are standard Bryce materials, with just a little tweaking. |
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